Rummy

Rummy is all about building sets and runs before your opponent does. The family runs from fast two player games to longer games played to a target score.

Which Rummy game should I play?

Our Rummy games range from a two-player contest in Gin Rummy to partnership play in Canasta. You can build combinations in your hand, add cards to melds on the table, or work with a partner towards seven-card groups. The main differences are who you play against and when you reveal your cards.

Game Why play it? What's different?
Indian Rummy 13 cards and a wild joker: build your sequences and declare. Nothing goes down until you declare. You need two sequences, one of them pure (no joker). Points are bad: each deal stands alone.
Classic Rummy Straightforward Rummy against one, two or three opponents. Add to any meld and take only the top discard. Aces are low. First to 100 points.
Gin Rummy One opponent: judge when your hand is ready to end the round. Knock with 10 deadwood points or fewer, or play on for Gin. First to 100.
Oklahoma Gin Rummy Gin with a different knock target every hand. The first face-up card sets the knock limit. An Ace means Gin only; a Spade doubles the score.
Rummy 500 Use the table’s cards and dig into the discard pile. Take a buried discard and you take every card above it too. First to 500.
Canasta Rummy Team up with a computer partner and share melds. Build canastas of seven or more cards. Jokers and 2s are wild. Play to 5,000.